Alternate title: Why No MMO Is Good Enough.
I've been having a lot of discussions lately with people I've met through my games about the MMO's we play. Some discussions have been constructive while others were just disheartening. They all boil down to the same thing though: No MMO out there seems to be good enough according to the people who actually play them.
World of Warcraft is ofcourse bashing choice number one. Everyone likes to complain about "how it was so much better in Vanilla/TBC and how the game has only steadily been declining since then." The arguements people use for this can differ quite a lot. Some say they miss the effort that went into the game at Vanilla times where you had to grind your way through everything and getting your Epic Riding mount actually still meant something. From others I hear that they miss the old talent system where you could completely break your class with picking the right talents and thus ensuring your OPness. Another point that people try to make is that the WoW community had gone to pieces. Apparently it's more casual now with more "noobs" and "kids" that want free epics for every button they push. Up to a point I have to agree with this one, WoW has become more casual and it's easier to get entry raid gear now than it has ever been.
My personal pet peeve with WoW has not much to do with the game itself but the whole attitude when it comes to Addons. Especially DPS meter Addons. They're almost mandatory to see how you are performing relatively to others and thus taking the focus away from what's actually important: killing the damn boss. Who cares if you're below that Hunter? The boss is dead no? Unfortunately that's not how it works in WoW and that's also the major reason I feel more comfortable playing anything on say FFXIV or GW2 because you can't see how you perform there. Succes is measured by bosses downed or events completed. Not by how high you are on a meter.
But WoW isn't the only MMO that has it's flaws. There are many many out there and they all have an aspect that apparently turns players off. There hasn't been a single MMO that has been as succesful as WoW, even though many got hyped up to be. You see that some games start out great but that numbers decline as the novelty of the game wears out. People don't know what they want and when they want it and we all want something different. So in a sense no MMO will ever be truly good enough to please the entire MMO community. And that's fine.
Personally I've tried Neverwinter, Dragon's Prophet, Rift, SWToR, GW2 and FFXIV. Out of all the games only GW2 and FFXIV have stuck around on my computer. I didn't like the targeting system in Neverwinter and because I was unfamiliar with the Dungeons & Dragons franchise I didn't really bond with the game as a whole. Dragon's Prophet was just confusing to say the least. I dabbled in the beta for a few seconds but got out as fast as I could and never looked back.
I could see the potential of Rift although personally I still find the game to be confusing as hell and SWToR just isn't my cup of tea. I absolutely love the Star Wars movies, but the game feels meh. It felt very clunky and just not that epic.
Almost all games felt like they missed something I had in WoW, which was my first and only MMO experience for a long time. So even I can't escape complaining about games.
What the moral of the story is here is that there are always some negatives about a game. People expect games to please the majority. You can't. Everyone has their own wishes when it comes to an MMO and if you ask someone to come up with a concept for one you will get 1000 different ideas and people will disagree on most of them.
Personally I try to enjoy my games as much as possible, with all their perfections and imperfections, and just avoid the things that I don't like. I think this is the wisest attitude, one that I have seen people express more than once. If you don't like an aspect of the game, then just not participate in it. And if that doesn't cut it, maybe it's time to move on to another game before frustrations take over and you might start to hate the game that you once so enjoyed.